The Forza Horizon 4 release is less than a month away before racing fans all over can begin to fully enjoy all four seasons in the fourth iteration of the Horizon festival. So why do I say four races in the title? Well, throughout my own adventures, I found time to play the Forza Horizon 4 demo twice at E3 2018 and twice more at PAX West 2018. My simple reaction to the demo is that which we all have come to expect from this series, a reaction of utter joy as the music begins pumping right as players gain control of a beautiful piece of machinery – and in this case, the McLaren Senna. It’s pure bliss!
Show me a Forza title and I’ll fall in love immediately. That’s just how it is for me as a racing enthusiast, and especially as a Forza fan since day one of the original title on Xbox. Forza Horizon 4 plays on all those emotions I’ve felt since first playing Forza and first experiencing the Horizon Festival. Forza Horizon 4’s demo establishes what each iteration of the series has done before it by creating an exciting and vivacious atmosphere that begs to be driven. And in this demo, we get the full speed of the McLaren in the autumn setting, a truck that skates across the snow in the winter, a rally car which skids through the mud during spring, and even more speed with the McLaren in the summer. Play those sweet Hospital Records tunes during each one of those seasons and I’ll be totally happy!
The Forza Horizon 4 demo introduces players to seasons, all which are beautiful and unique based on what I’ve seen thus far, and I’m excited to to see how each season fully affects the world around you when the game releases on October 2nd (September 28th for ultimate edition owners). Be sure to check out a couple of my videos below, one from E3 and another from PAX West.
During the E3 video there are technical difficulties with the hardware – nothing to do with the game. I guess that can be expected when you’re the first driver of the day. But it still provides a good sense of the world.
The PAX West video is all controller-based gameplay. I unfortunately made a few mistakes this time around as well (and thought I would look into a lack of collision with a rock), but that summer run at the end was pretty darn clean!